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SKULL
Posted: Wed Jun 01, 2016 12:39 pm
by LightwaveGuru
Octane V 3.00.20.0/Scanned skull by James Busby / convert to lwo/convert to quad polys/convert to sub div/create uv/create 4k texture-layers/ build multi-texture-layer-node-tree/
testrender with 3000 msamples with PT-Kernel.

Re: SKULL
Posted: Wed Jun 01, 2016 3:17 pm
by BorderLine
Oupss ! Nice...smile !
Impressive texture work
Re: SKULL
Posted: Wed Jun 01, 2016 6:14 pm
by Builtdown
Nice!
Is the chromatic aberration from post production or is there some new feature in Octane?
Re: SKULL
Posted: Thu Jun 02, 2016 8:02 pm
by LightwaveGuru
Builtdown wrote:Nice!
Is the chromatic aberration from post production or is there some new feature in Octane?
post prod
snip lwguru