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And then there was light

Posted: Thu Feb 17, 2011 8:16 am
by radiant
Hello guys,

Here is a simple scene i made a while ago.
The only light source is the strings.
I made four to show difference exposers, iso and camera filters.

It was a over night render.

Time:11.21 Hours
Pathtracing
GTX 580
2K downscaled

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Re: And then there was light

Posted: Thu Feb 17, 2011 10:50 am
by necko77
something is wrong with your glass

Re: And then there was light

Posted: Thu Feb 17, 2011 11:04 am
by lixai
it's refracting like it's filled with glass

Re: And then there was light

Posted: Thu Feb 17, 2011 11:04 am
by suhail_spa
its acting like a lens..
maybe using a thin layer of glass would help- with low IOR..
good concept btw.. :)

Re: And then there was light

Posted: Thu Feb 17, 2011 11:29 am
by radiant
Yeah, the glass was a quick slap stick specular put on.
and i will add more glare to the strings next time around.

cheers :)

Re: And then there was light

Posted: Thu Feb 17, 2011 12:15 pm
by acc24ex
suhail_spa wrote:its acting like a lens..
maybe using a thin layer of glass would help- with low IOR..
good concept btw.. :)
yes that's the problem, that was already mentioned a couple of times, everything inside the light bulb acts like its filled with glass, that's probably why we need a thin glass shader..
but you have to add another layer inside the light bulb like in real life so it has a thin glass layer.. or change the IOR to soemthing really low.. I know i've been testing out lights inside orbs to get diffuse lights, it's tricky, octane needs more fancy effects for that :)

Re: And then there was light

Posted: Fri Feb 18, 2011 11:36 am
by radiant
Cheers, the render will be improved the next time around

Re: And then there was light

Posted: Fri Feb 18, 2011 2:54 pm
by justix
Something similar was posted by me a while ago rising the issue of emitting the wire correctly (glow) like in a real bulb and I see that the new kernel still need to address the issue

http://www.refractivesoftware.com/forum ... 068#p38068

p.s. 11hours? 2XGTX580 ?? seems a very long time to me...