Control null on surface for gradient transparancy
Posted: Fri May 27, 2016 12:56 pm
Hi,
I know how to do this in Lightwave, but how can i solve this within octane with the nodes?
There where the control null is on the surface the material will be transparent (gradient) so we can look inside that object.
Please advice.
Thanks!
Freddy
Lightwave surface: transparency channel, gradient, distance to object - choose null
I know how to do this in Lightwave, but how can i solve this within octane with the nodes?
There where the control null is on the surface the material will be transparent (gradient) so we can look inside that object.
Please advice.
Thanks!
Freddy
Lightwave surface: transparency channel, gradient, distance to object - choose null
