Octane for Softimage 3.0x

Autodesk Softimage XSI (Developed by Face)
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face
Octane Plugin Developer
Posts: 3204
Joined: Sat Mar 06, 2010 2:10 pm
Location: Germany

Deformed motion blur:
http://vimeo.com/227217691
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
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face
Octane Plugin Developer
Posts: 3204
Joined: Sat Mar 06, 2010 2:10 pm
Location: Germany

First test with Particle motion blur. Only translation will be used from the PointVelocity attribute.
Works for now only with the box shape, the other shapes are only copy/paste some code.

face


http://www.vimeo.com/234986650/
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
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face
Octane Plugin Developer
Posts: 3204
Joined: Sat Mar 06, 2010 2:10 pm
Location: Germany

So, all particles can now have motion blur.
Will now redesign the particle class a little bit to make it easier to integrate particles as instances.
Meshes as instances will also be integratet in the particle class, currently a scatter in the mesh class is used, to get it all under one hood.

face
Attachments
Image from the demo plugin.
Image from the demo plugin.
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
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rray
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Joined: Sat May 06, 2017 8:43 pm

face wrote:So, all particles can now have motion blur.
Will now redesign the particle class a little bit to make it easier to integrate particles as instances.
Meshes as instances will also be integratet in the particle class, currently a scatter in the mesh class is used, to get it all under one hood.

face
Great It sounds like a good design, looking forward to using that.
Core i7 980 x GTX 980
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face
Octane Plugin Developer
Posts: 3204
Joined: Sat Mar 06, 2010 2:10 pm
Location: Germany

Instance strands and instance particles...
InstanceStrands.jpg
InstanceParticles.jpg
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
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face
Octane Plugin Developer
Posts: 3204
Joined: Sat Mar 06, 2010 2:10 pm
Location: Germany

Instanciated particles with mixed in/external shapes with motion blur.
InstanceParticles2.jpg
Internal shapes can have an object layer map. External shapes will use the external map.
InstanceParticles3.jpg
InstanceParticles4.jpg
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
wireframex
Licensed Customer
Posts: 327
Joined: Sat Apr 14, 2012 4:36 pm
Location: Near Paris, France

Face

What do you think about Mootzoid compatiblity (emfluid) ?

http://www.mootzoid.com/plugin

All the best
Phil
Main Computer:
Ryzen 3990X / 96Go Ram / 2 x RTX 3090
OS: Windows 11 x64 - NVidia Driver 560.70 - Octane Plugin Build 2023.1.3.141
Licensed: Softimage 2012 SP1 / Lightwave 2024.0.1 / Rhino 8.9
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face
Octane Plugin Developer
Posts: 3204
Joined: Sat Mar 06, 2010 2:10 pm
Location: Germany

It will be included later, it is a part of the VDB implementation, but first the basics ;)

Now i implement strands motion blur, then the object layer map for strands, which is only a little copy/paste.

face
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
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rray
Licensed Customer
Posts: 37
Joined: Sat May 06, 2017 8:43 pm

Awesome thanks for including that! ... so excited :oo

Interesting looks under the hood too, it's going to be very powerful.
Core i7 980 x GTX 980
wireframex
Licensed Customer
Posts: 327
Joined: Sat Apr 14, 2012 4:36 pm
Location: Near Paris, France

:D :D :D
Main Computer:
Ryzen 3990X / 96Go Ram / 2 x RTX 3090
OS: Windows 11 x64 - NVidia Driver 560.70 - Octane Plugin Build 2023.1.3.141
Licensed: Softimage 2012 SP1 / Lightwave 2024.0.1 / Rhino 8.9
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