Octane: Workflow Questions
Posted: Wed May 25, 2016 6:08 pm
Hey everyone,
I am fairly new to Octane Render (for C4D) and I wanted to ask the community about a few workflow questions, to see if I am going about things the correct way.
01) When you adjust the projection of a texture, is it best to do it in the Object Manger, or in the Octane material?
02) Why don’t Spotlights and Omni Lights don't work with Octane?
03) Octane Environment Tag: If you set a color, then toggle between RGB Spectrum and Image Texture, it resets both the color selected or texture. Is this normal?
04) What is the best way to create a dark scene? Set the Octane Sky’s Power to 0. Or change the color to black or something dark in general?
Odd findings:
01) When I have a mix texture with two RGB Spectrum. Then I change the color for 1 value, it effects the second color. And there is no reference link etc. Why is that?
02) By default HDRI images show up dark because they are using the embedded value. Is there a way to set it up to Linear by default?
I am fairly new to Octane Render (for C4D) and I wanted to ask the community about a few workflow questions, to see if I am going about things the correct way.
01) When you adjust the projection of a texture, is it best to do it in the Object Manger, or in the Octane material?
02) Why don’t Spotlights and Omni Lights don't work with Octane?
03) Octane Environment Tag: If you set a color, then toggle between RGB Spectrum and Image Texture, it resets both the color selected or texture. Is this normal?
04) What is the best way to create a dark scene? Set the Octane Sky’s Power to 0. Or change the color to black or something dark in general?
Odd findings:
01) When I have a mix texture with two RGB Spectrum. Then I change the color for 1 value, it effects the second color. And there is no reference link etc. Why is that?
02) By default HDRI images show up dark because they are using the embedded value. Is there a way to set it up to Linear by default?