Memory leak, v2 scene -> v3(SOLVED)
Posted: Tue May 24, 2016 9:38 am
Hello,
came upon a case of a memory leak, I opened an v2 scene in v3 and it was gobbling up the RAM until cinema goes out of memory when you hit the render.
On investigation (deleting everything not related to leak) it came down to a combination of Octane Camera Tag and a specific object in the scene, by deleting either of them the problem goes away.
This is of course simply solved by deleting the tag and creating it again in v3, but I guess it still worth reporting since it is not normal behavior.
Octane log gives nothing special just export info, no crash report since it hard crashes - out of memory windows popup.
If I render this scene in Live viewer the ram looks like this:
And it keeps rising until the crash. And if I delete Oct camera tag, it works fine, or if I delete the Loft mesh, it works fine, only if both are present this happens.
C4D R17, Oct 3.00-R1, Win 10
Cheers,
Sandi
came upon a case of a memory leak, I opened an v2 scene in v3 and it was gobbling up the RAM until cinema goes out of memory when you hit the render.
On investigation (deleting everything not related to leak) it came down to a combination of Octane Camera Tag and a specific object in the scene, by deleting either of them the problem goes away.
This is of course simply solved by deleting the tag and creating it again in v3, but I guess it still worth reporting since it is not normal behavior.
Octane log gives nothing special just export info, no crash report since it hard crashes - out of memory windows popup.
If I render this scene in Live viewer the ram looks like this:
And it keeps rising until the crash. And if I delete Oct camera tag, it works fine, or if I delete the Loft mesh, it works fine, only if both are present this happens.
C4D R17, Oct 3.00-R1, Win 10
Cheers,
Sandi