Page 1 of 1
How do I get the OBJ export right for Octane Standalone?
Posted: Mon May 23, 2016 7:13 pm
by voon
In Blender, +y is front, +x is right and +z is up. In Octane it seems +y is up, +z is front and +x is right.
If I export something as OBJ in Blender and import to Standalone, the orientation is wrong (front in Octane looks like top in Blender). But no matter what axes I use in Blenders export dialog for OBJ .. nothing seems to change in Octane after import?
Re: How do I get the OBJ export right for Octane Standalone?
Posted: Mon May 23, 2016 7:51 pm
by whersmy
Did you also check SA import obj settings?
Re: How do I get the OBJ export right for Octane Standalone?
Posted: Mon May 23, 2016 8:08 pm
by calus
whersmy wrote:Did you also check SA import obj settings?
As far as I know, there's no scene up axes option for obj import in standalone
voon wrote:In Blender, +y is front, +x is right and +z is up. In Octane it seems +y is up, +z is front and +x is right.
If I export something as OBJ in Blender and import to Standalone, the orientation is wrong (front in Octane looks like top in Blender). But no matter what axes I use in Blenders export dialog for OBJ .. nothing seems to change in Octane after import?
Voon, why don't use the octane orbx exporter in Blender ? shouldn't this take care of the scene axes for you ?
Re: How do I get the OBJ export right for Octane Standalone?
Posted: Mon May 23, 2016 8:49 pm
by kavorka
Did you try this unofficial exporter?
viewtopic.php?f=32&t=37879
We use it at the office every day and it works for us.
Message me if its not working.