Page 1 of 1

volumetric light field primitives?

Posted: Sat May 14, 2016 9:22 am
by Janmansilver
I would like to render a sponge mushy thing like the one featured in this picture

https://home.otoy.com/otoy-unveils-octa ... -renderer/

But how? I can't seem to find the settings?

Re: volumetric light field primitives?

Posted: Sat May 14, 2016 12:39 pm
by jopfe
Unfortunately there wont be a setting for "render a sponge, make a car, make a awesome looking interior".
To me it looks like a distorted mesh, try to use a noise as displacement.

cheers

Re: volumetric light field primitives?

Posted: Sun May 15, 2016 11:32 pm
by calus
Janmansilver wrote:I would like to render a sponge mushy thing like the one featured in this picture
This picture was made when Octane team was first experimenting volume rendering.
Basically they were generating a surface from a procedural 3D texture, but since then they abandoned this technique. (too slow I think)
Now volume density is only rendered from OpenVDB grid but you can't have a feeling of solid surface with this,
so to approach the same result you should use a mesher to extract a polygon surface from your volume density.
I don't know if there is mesher for this in C4d, but there is a very quick mesher in the openvdb toolkit.
(you can do this for sure in Houdini or Maya with openVDB nodes).

Re: volumetric light field primitives?

Posted: Tue May 17, 2016 1:02 pm
by Janmansilver
Thanks, I see I would probably need to go the meshing route. :-)

Re: volumetric light field primitives?

Posted: Tue May 31, 2016 1:37 am
by mbutler2
Has anyone tried this in C4D? Sounds like a cool technique.

Re: volumetric light field primitives?

Posted: Tue May 31, 2016 2:39 pm
by brasco
mbutler2 wrote:Has anyone tried this in C4D? Sounds like a cool technique.
Might want to try out Code Vonc's Procedurale plugin, I'm not sure if it's OpenVDB under the hood, but you end up with geometry (can be a lot if it's high detail) and that can be sent to Octane just like normal. It gives similar results to those octane Volume Primitives.

http://code.vonc.fr/?a=67

cheers
brasc