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Texture Scale Blow up after every Test render

Posted: Sat May 07, 2016 10:16 pm
by serjdaher
Hello to the Otoy community,

sometimes when i test render a scene, all or some of the materials that have an image texture get their scale blown-up by thousands if not 10000! and i have to go back and modify the scale on the diffuse and every map applied on the material!! this is getting really frustrating is there a reason Octane is behaving this way? this is a huge deal breaker i spend 10 times more adjusting a scene with this issue.....

Is anybody experiencing the same thing? is it a bug in Octane or is it because Octane is really not well adapted to sketchup....

Please help! Thank you all!

Serge

Re: Texture Scale Blow up after every Test render

Posted: Sun May 08, 2016 3:44 am
by fivebythree
I have the opposite problem. Usually can be adjust simply by up-sizing the imported Octane texture in the materials tab.

Re: Texture Scale Blow up after every Test render

Posted: Sun May 08, 2016 5:50 am
by Seekerfinder
It's an age old SU plugin bug. And you can only fix it so many times in my experience.
New version allegedly coming soon.
Seeker

Re: Texture Scale Blow up after every Test render

Posted: Sun May 08, 2016 9:59 pm
by azen
serjdaher wrote:Hello to the Otoy community,

sometimes when i test render a scene, all or some of the materials that have an image texture get their scale blown-up by thousands if not 10000! and i have to go back and modify the scale on the diffuse and every map applied on the material!! this is getting really frustrating is there a reason Octane is behaving this way? this is a huge deal breaker i spend 10 times more adjusting a scene with this issue.....

Is anybody experiencing the same thing? is it a bug in Octane or is it because Octane is really not well adapted to sketchup....

Please help! Thank you all!

Serge

Hi,

Could you send us a screenshot of your issue? The more information we have to go on, the easier it will be to zero in on the offending code.