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3D gradient
Posted: Fri May 06, 2016 2:11 pm
by Godstrike
Anyone have any idea how to create a 3D gradient in octane, I'm stumped!
See attached for a reference, the colour in the centre of the sphere needs to 1 colour and the outer 'mantle' needs to be another.
Thanks!
Re: 3D gradient
Posted: Fri May 06, 2016 10:04 pm
by LightwaveGuru
Godstrike wrote:Anyone have any idea how to create a 3D gradient in octane, I'm stumped!
See attached for a reference, the colour in the centre of the sphere needs to 1 colour and the outer 'mantle' needs to be another.
Thanks!
you have different ways to realize that. one is to build a sphere...clone them and use the multi color node.
another way is to use the octane gradient texture node
i can build a little video tutorial if you want
snip lwguru
Re: 3D gradient
Posted: Fri May 06, 2016 10:08 pm
by Godstrike
Hi, thanks for the reply.
I'm not building an earth, just used that as an example to illustrate the 3D nature of the gradient.
Essentially I have a large cloud of small objects that need to change from one colour to the other as they move closer to the centre of the spherical space.
I tried the octane gradient node, but couldn't find how to drive that kind of effect.
Re: 3D gradient
Posted: Fri May 06, 2016 10:09 pm
by Godstrike
A screen shot of a texture node setup would be great:)
Re: 3D gradient
Posted: Fri May 06, 2016 11:06 pm
by acc24ex
octane gradient is behaving like gradient map in photoshop, it changes the color of a texture according to the colours in the gradient.. it will never do a plain old gradient thing.. drive a noise map to a gradient map and then connect to diffuse and see.. try that with a texture
Re: 3D gradient
Posted: Sat May 07, 2016 9:52 am
by calus
Godstrike wrote:Anyone have any idea how to create a 3D gradient in octane, I'm stumped!
I don't know the Lightwave plugin but you should have the same nodes as in standalone.
Here is how to do it in standalone :
Re: 3D gradient
Posted: Mon May 09, 2016 10:53 am
by Godstrike
Many thanks! Will have to get to grips with the standalone for this shot:)