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Perspective correction not working

Posted: Wed May 04, 2016 1:59 pm
by ka-ra
Both in the 2.24, 2.25 plugins and the v3.0a10 - 3.3 [ALPHA], the perspective correction does not work.

I have tested in octane standalone, and that work fine.
Any chance to have this working on the plugin?

Re: Perspective correction not working

Posted: Fri May 06, 2016 1:05 am
by azen
Hi,

Thank you for raising this to our attention. I will attempt to duplicate this issue on my end, and we will aim to resolve this for the next release (or post a resolution if applicable).

Cheers,
Azen

Re: Perspective correction not working

Posted: Fri May 20, 2016 8:25 am
by ka-ra
Hello Azen,

Have you tested the perspective correction bug?

Will we have a solution soon?

thanks

Re: Perspective correction not working

Posted: Thu May 26, 2016 7:45 am
by ka-ra
Hello,

Is there any news about this bug?
Is it planned to be fixed in the v3 plugin?

Re: Perspective correction not working

Posted: Sat Jun 04, 2016 6:13 pm
by Moonhowl
can confirm it's not working with the official 3.0 plugin either:-((( It's a big issue in arch viz, please sort this out guys, it's a basic feature

Re: Perspective correction not working

Posted: Wed Jun 08, 2016 12:35 am
by azen
Hi,

What is the current scale on your camera? Are you using the Octane Camera, a physical camera, or the virtual camera? There is an issue where perspective correction can sometimes have issues in the viewport, but come correct in the final render. Is this happening for you all the time, or does it pop up only once in a while?

Re: Perspective correction not working

Posted: Thu Jun 09, 2016 10:48 am
by ka-ra
Hi azen,

Have you tested it or not?

It is working on the standalone.
It is not working in the plugin in any case (with a standard camera, a physical camera, octane camera, in the octane viewport and in the render).
The only thing that work is the modifier "camera correction" on a standard camera or the perspective option in the physical camera.

But that is not a good workflow to is standard camera or physical because we cant have a camera imager setting per camera.

Re: Perspective correction not working

Posted: Thu Jun 09, 2016 10:47 pm
by JimStar

Re: Perspective correction not working

Posted: Fri Jun 10, 2016 10:19 am
by ka-ra
Hi Jim,

What is the version of your plugin? (seems v3)

Have you the same result with the version 2?

Re: Perspective correction not working

Posted: Fri Jun 10, 2016 10:42 am
by JimStar
Yes.
I think your problem is a camera position... Octane manual states that the camera must be strictly vertical to this functionality work. If your camera's "up vector" is not vertical, it will not work.
Cameras even newly created by 3ds Max are not strictly vertical. Because of this I've added in recent versions of a plugin the workaround which silently fixes the up-position of a camera during translation of the scene if it is slightly not vertical. But I can't do this auto-fixed angle too big, 'cause some users may intentionally want to have slight tilt to the camera.