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Sudden
Posted: Mon May 02, 2016 9:49 am
by lukas8410
Hey guys!
Check out my new project:
OctaneRender of course. About 50 minutes per shot. Rendered on 570 GTX and 980Ti, 4096 samples. Very simple post, few minutes per frame.
Hope You like it!
Check out my Behance portfolio for more shots from this project, and info:
https://www.behance.net/LukaszKondek

- Sudden_Lukasz_Kondek
Re: Sudden
Posted: Fri May 06, 2016 7:08 am
by Terryvfx
Tell us the trust man! don't lie to us, we know that frosted glass took 10 min to clean up just one frame besides that this is very cool indeed!
Re: Sudden
Posted: Fri May 06, 2016 7:14 am
by HHbomb
Nice image. But I have a problem with the scale of the scene , perhaps the wires Under the doors, some objects need more détails to be believable, the metal parts seems too big,... the point of view (??)
Re: Sudden
Posted: Fri May 06, 2016 9:14 am
by lukas8410
Terryvfx wrote:Tell us the trust man! don't lie to us, we know that frosted glass took 10 min to clean up just one frame besides that this is very cool indeed!
Actually it seems that Octane, as many other engines don't like interiors, especially those with frosted glass.
So it was kinda noisy especially that the light source is on the other side. Anyway, I am happy that You like it!
Cheers
Lukasz
Re: Sudden
Posted: Fri May 06, 2016 9:21 am
by lukas8410
HHbomb wrote:Nice image. But I have a problem with the scale of the scene , perhaps the wires Under the doors, some objects need more détails to be believable, the metal parts seems too big,... the point of view (??)
Hi! Thanks for the comment
Well the cables under the doors are quite thick in comparison to "normal" cables we see every day. I wanted them to be thick, so they shouldn't be the reference,
for the scale of the scene. You talk about the details on some objects, could You elaborate on that? I would like to know some of Your ideas
Metal parts are too big? Remember it's kind of a near Sci-fi setting, so the objects in the scene don't necessary must have the same scale standards as those in
real life.
Cheers
Lukasz