Portals with HDRI lighting?
Posted: Wed Apr 20, 2016 8:49 am
Sorry if this has been covered already, couldn't find any post answering my question.
I'm trying to keep render times down for interiors with corners of rooms that are far from the windows, in other word a pain to get noise free. Thought portals could help me out, only to realize that portals actually makes things worse.
See attached image. Left one is with portals (plane normal facing inwards), and no glass in the windows. Right one is without portals. As you can see, the result is not visibly different, can't see any difference at all BUT, with portals, the render time actually increases with 24% (in this case).
Does portals not work at all with HDRI lighting, or what am I doing wrong here? When reading the diagram post about portals on this forum, it seems that portals would be a real life saver, but obviously it's the opposite.
I'm trying to keep render times down for interiors with corners of rooms that are far from the windows, in other word a pain to get noise free. Thought portals could help me out, only to realize that portals actually makes things worse.
See attached image. Left one is with portals (plane normal facing inwards), and no glass in the windows. Right one is without portals. As you can see, the result is not visibly different, can't see any difference at all BUT, with portals, the render time actually increases with 24% (in this case).
Does portals not work at all with HDRI lighting, or what am I doing wrong here? When reading the diagram post about portals on this forum, it seems that portals would be a real life saver, but obviously it's the opposite.