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some (quick) interiors

Posted: Tue Apr 12, 2016 9:03 am
by wastzzz
Hi there,
wanted to share some really quick work.
Thanks again Otoy for letting me respect deadlines.
Path Tracing 4 bounces, render time around 8-10 mins per image (970+780ti)

Regards,
Max.
B1 living 1.jpg
B1 dett.jpg
B1 bagno.jpg
B6 living.jpg

Re: some (quick) interiors

Posted: Tue Apr 12, 2016 9:15 am
by Syd_86
Good lighting! ;)
Can you give more info about the light settings?

Re: some (quick) interiors

Posted: Tue Apr 12, 2016 11:00 am
by wastzzz
Thanks.
Setup is quite the classic simple one, planes at windows, a bunch of warm lights to balance the shadows and colors.
M.

Re: some (quick) interiors

Posted: Wed Apr 20, 2016 7:53 am
by Lewis
Lookign great, especially for just 10 minutes render. Any noise removal in post ?

What exactly do you mean by "planes on windows" ? Can you share openGL screengrab of that setup ? Thanks

Re: some (quick) interiors

Posted: Wed Apr 20, 2016 8:58 am
by wastzzz
It's very simple, I mean placing Octane Lights at windows in order to help light get inside and clean up faster.
2planes.jpg

Re: some (quick) interiors

Posted: Wed Apr 20, 2016 9:02 am
by Lewis
wastzzz wrote:It's very simple, I mean placing Octane Lights at windows in order to help light get inside and clean up faster.
2planes.jpg
So you place them directly inside of room (near widow glass) and use them as normal Area lights and not Portal lights ?

Thanks

Re: some (quick) interiors

Posted: Wed Apr 20, 2016 9:32 am
by wastzzz
I place them just after the glass plane, to avoid any increase of render times.
Yes, they are normal octane lights (planes), not skyportals.
Also, the curtain is an object with "cast shadows" option turned off (object properties).

Regards,
M.

Re: some (quick) interiors

Posted: Mon May 02, 2016 4:42 pm
by maciek3d
Nice work!

Re: some (quick) interiors

Posted: Wed May 04, 2016 2:08 pm
by wastzzz
thanks!

Re: some (quick) interiors

Posted: Sun May 15, 2016 4:20 pm
by lucioing
Bravo, Massimo...
L.
;)