Help with noise (please)
Posted: Tue Mar 29, 2016 1:18 am
Can someone please tell me what I am doing wrong with lighting? I can’t get a clean render in doors to save my life.
I have no roof on this room and the studio HDRI 10 above at a power of 1, so it lights up most of this room form above.
I have a plane primitive in front of the girl, 15 cm at a 40 power blackbodies and 2 sphere primitives behind/above her at 60 power black body.
I also have all of the props in this room (see top of screen shot) with lights created by their mesh on low 10 power, this light is going though glass.
7000 passes 40 minutes and there is noise all over her where direct light is not on her. I don’t understand why I need a light blasting on the skin surface to get this cleared up? I set up the render parameters per many threads on this forum, GI clamp 10, path term way low etc…
I tried lowering the lights to 10 power and it’s just too dark despite cranking up the exposure and the noise in hard to reach places is 100X worse.
This is the Redspec skin shader and I am not sur eif this is my challenge although I have had nice success in the past the majority of noise is on the skin surface.
Im so frustrated I am going to look at other render engines this week as I seem to stugle with this constantly unless I use HDRI outdoor lighting.
Any help appreciated.
Screen shots:
her feet//legs/left cheek/neck....
http://erotic3dx.com/why/1.png
render settings:
http://erotic3dx.com/why/2016-03-28%202 ... Studio.png
light set up:
http://erotic3dx.com/why/2016-03-28%202 ... 01.duf.png
I have no roof on this room and the studio HDRI 10 above at a power of 1, so it lights up most of this room form above.
I have a plane primitive in front of the girl, 15 cm at a 40 power blackbodies and 2 sphere primitives behind/above her at 60 power black body.
I also have all of the props in this room (see top of screen shot) with lights created by their mesh on low 10 power, this light is going though glass.
7000 passes 40 minutes and there is noise all over her where direct light is not on her. I don’t understand why I need a light blasting on the skin surface to get this cleared up? I set up the render parameters per many threads on this forum, GI clamp 10, path term way low etc…
I tried lowering the lights to 10 power and it’s just too dark despite cranking up the exposure and the noise in hard to reach places is 100X worse.
This is the Redspec skin shader and I am not sur eif this is my challenge although I have had nice success in the past the majority of noise is on the skin surface.
Im so frustrated I am going to look at other render engines this week as I seem to stugle with this constantly unless I use HDRI outdoor lighting.
Any help appreciated.
Screen shots:
her feet//legs/left cheek/neck....
http://erotic3dx.com/why/1.png
render settings:
http://erotic3dx.com/why/2016-03-28%202 ... Studio.png
light set up:
http://erotic3dx.com/why/2016-03-28%202 ... 01.duf.png