Page 1 of 1

glGenVertexArrays returned 0 ???

Posted: Mon Mar 21, 2016 12:22 pm
by miohn
Hi,

sorry for bothering here again!

Has anyone ever got this error message?

"glGenVertexArrays returened 0.
Please report this issue.
Total number of vertex arrays allocated: 0
this message will oinly displayed once"

Here its the first time I got this and playing around with
a sinple xparticles scene. Maybe noithing to do with octane.

regards
Mike

Re: glGenVertexArrays returned 0 ???

Posted: Mon Mar 21, 2016 12:25 pm
by aoktar

Re: glGenVertexArrays returned 0 ???

Posted: Mon Mar 21, 2016 1:03 pm
by miohn
Hi Ahmet,

hehe, thanks for that link, but for me this is chinese language.
I understand nothing.

I had to quit C4D because of flickering monitor and freezing.

How can I solve this error?

thanks
Mike

Re: glGenVertexArrays returned 0 ???

Posted: Mon Mar 21, 2016 2:20 pm
by aoktar
As you can see what's not a octane error. It's an Opengl command. So error happens on somethings which use the Opengl. maybe due a driver error by insufficient Vram etc... Questions are not answerable by me as an plugin developer.

Re: glGenVertexArrays returned 0 ???

Posted: Mon Mar 21, 2016 3:13 pm
by miohn
o.k. thanks!

just asked if anyone else has maybe got this kind of error too and
what this could mean.


regards
Mike