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OctaneRender® for Maya® 2.24.2 - 7.23 Win [OBSOLETE]

Posted: Mon Mar 14, 2016 9:59 pm
by k.a.schubert
Otoy® is proud to announce the availability of a new version of OctaneRender™ for Maya®
The world's fastest and most feature-rich unbiased render engine that integrates completely into Autodesk® Maya®.

Image

Maya® Version Requirements

This release will work with Maya® Versions 2013.5, 2014, 2015 and 2016 64-bit on MS Windows operating systems.

Notes regarding features/functionality

OctaneRender™ for Maya® implements almost full functionality of OctaneRender™ standalone inside Maya®.

COMPATIBILITY AND OCTANERENDER STANDALONE REQUIREMENT

To run OctaneRender™ for Maya®, you need to also have an activated OctaneRender™ Standalone copy activated on the machine you wish to install the plugin onto.
You cannot purchase and use only the Maya plugin and use it without also owning an activated copy of OctaneRender™ Standalone on your machine
.


HOW TO PURCHASE LICENSES

Go to our online shop here: http://render.otoy.com/shop/

If you do not own an OctaneRender™ Standalone Edition License yet:
You can purchase both the OctaneRender™ Standalone Edition and the OctaneRender™ for Maya® Edition as a reduced price bundle, purchase the bundle priced at 459€

If you already own one or more OctaneRender™ Standalone Edition licenses you want to pair the plugin with:
Purchase an "OctaneRender™ for Maya® License" priced at 199€

You can also purchase a 3, 5 or 10 pack of OctaneRender™ for Maya® licenses, just like OctaneRender™ Standalone Edition packs.


OCTANELIVE

Just like OctaneRender™ Standalone, the Maya® plugin product also needs an additional OctaneLive license and be activated on a machine.
This has to be done in the plugin interface panel in Maya, and is covered in the included PDF manual.
It can only be done after an OctaneRender™ Standalone license is already activated on the machine in question.


CHANGES SINCE THE PREVIOUS VERSION

DOWNLOAD

OctaneRender for Maya 2.24.2 - 7.23
OctaneRender for Maya 2.24.2 - 7.23 Demo

For network slave and daemon please download standalone installer here:
viewtopic.php?f=24&t=50498


Yours,
The OctaneRender™ Team.

Re: OctaneRender® for Maya® 2.24.2 - 7.23 Win [TEST]

Posted: Mon Mar 14, 2016 11:19 pm
by calus
thanks for the nice changes :)

Re: OctaneRender® for Maya® 2.24.2 - 7.23 Win [TEST]

Posted: Tue Mar 15, 2016 8:41 am
by prodviz
Thanks for the update.

Re: OctaneRender® for Maya® 2.24.2 - 7.23 Win [TEST]

Posted: Tue Mar 15, 2016 10:01 am
by Jolbertoquini
Thanks Guys,

For the updates...

Re: OctaneRender® for Maya® 2.24.2 - 7.23 Win [TEST]

Posted: Tue Mar 15, 2016 10:47 am
by calus
:cry: animation file-name seems broken, I'll be back later with some tests result.

Re: OctaneRender® for Maya® 2.24.2 - 7.23 Win [TEST]

Posted: Tue Mar 15, 2016 12:26 pm
by calus
I get it, the bug happens as soon as something is written in "Render settings/Common/File Output/File name prefix" field :
only one frame is rendered named "OctaneRender_ALLpasses0001" whatever name, frame range or path is defined.

Re: OctaneRender® for Maya® 2.24.2 - 7.23 Win [TEST]

Posted: Tue Mar 15, 2016 12:46 pm
by Jolbertoquini
also small thing...The info are wrong show a old version of plug 7.21????

Re: OctaneRender® for Maya® 2.24.2 - 7.23 Win [TEST]

Posted: Tue Mar 15, 2016 7:59 pm
by k.a.schubert
I'm looking into the problem with "Render settings/Common/File Output/File name prefix" right now.

Edit: Fixed and build on the way. :)

Re: OctaneRender® for Maya® 2.24.2 - 7.23 Win [TEST]

Posted: Wed Mar 16, 2016 12:32 am
by k.a.schubert
Jolbertoquini wrote:also small thing...The info are wrong show a old version of plug 7.21????
Yes, forgot about that, updated now in 7.24 and will remember now! ;)