Page 1 of 1
render only on perspective or camera view
Posted: Mon Mar 07, 2016 8:38 am
by paoloverona
Hi, Am I missing something or now (with version 2.0) it is impossible to "work" on the orthographic viewports (top/front/left) without avoiding the Octane frame buffer to start render the selected viewport? (top/front/left)
For me was lot useful to can select objects or lights in an orthographic viewport keeping the render frame buffer still on the perspective or camera view...now, every time that I had to return into the rendering viewport.

Re: render only on perspective or camera view
Posted: Tue Mar 08, 2016 3:49 am
by azen
Hi,
When you open Octane Render Viewport, click the "Lock Camera" option (the Camera symbol to the far right).
With this selected, you can do things in the other MAX viewports, but the OctaneRender Viewport will only display the MAX viewport that was active when you selected the Lock Camera option.
Please let me know if you have any further questions.
Cheers,
Azen
Re: render only on perspective or camera view
Posted: Tue Mar 08, 2016 7:50 am
by paoloverona
Thanks a lot for the fast reply Azen,
Unfortunately (I think tat is a little bug), when you lock the viewport (I knew that option, but it has always worked as i'm going to explain) and you enter into another viewport, the Octane frame buffer inherits the camera values (exposure, camera response, gamma, vignetting...) of the imager control panel, so you have to switch continuosly back and forth form a viewport to another

Re: render only on perspective or camera view
Posted: Tue Mar 08, 2016 9:13 pm
by azen
Ah, I see. Thank you for the further elaboration.
I will attempt to duplicate your scenario, and determine if this is a bug, or if there is simply a new approach required to resolve your situation compared to pre-2.0 version plugins.
Re: render only on perspective or camera view
Posted: Wed Mar 09, 2016 10:12 am
by paoloverona
ok, thank you

Re: render only on perspective or camera view
Posted: Wed Mar 09, 2016 5:58 pm
by paride4331
Camera lock doesn't run. And prospective correction too..
Resolve it, please.
Re: render only on perspective or camera view
Posted: Thu Mar 10, 2016 8:20 pm
by paoloverona
paride4331 wrote:Camera lock doesn't run. And prospective correction too..
Resolve it, please.
Hi Paride, what you mean with "camera lock doesn't run"?, you mean that the view switch to the new selected? (my option works, but with the issue explained in the thread).
As for the perspective correction, seems that works only with the max's standard camera and when on it is applied a "camera correction" modifier".
Another thing (not little at all) is the difference between what we see in the viewport and what is rendered (max viewport, scanline -perfect alignment-, octane render -bad alignment-)...not good at all, I often work with photo replacement/insertion and for making the things work, I have to use standard camera
