Animation seamless over static cubemap? (360 pano/stereo)
Posted: Mon Feb 29, 2016 9:49 am
In some threads I read that with the ORBX media player we can easily put an animation (as mp4) over a static cubemap by creating a file layout file that looks about like this:
I tried to create this and technically it works, but the overlayed video doesn't match exactly, so you can clearly see seams where the video ends. I also tried to tweak the field of view values, but that didn't work out either.
I'm most likely doing something wrong in creating the content, so let me descripte how i did it:
Has anybody did something like that successfully and is willing to share his/her workflow?
Thanks a lot!
- background.png (the complete background cubemap)
- mycontent_LR.mp4 (the animated part)
- mycontent_LR.json (the metatdata):
Code: Select all
{
"title": "My Content",
"author": "Me",
"background": "background.png",
"loop": true,
"fovh": 90,
"fovv": 90
}
I'm most likely doing something wrong in creating the content, so let me descripte how i did it:
- set up the scene in octane standalone ( 3.0 beta 5 )
- the camera aims at the (small) part of the scene, that contains movement/animation. the rest is static.
- render the background with a panorama camera ( cubemap(all directions) @ 18436x1536 stereo side-by-side)
- adjust the (same) camera to cubemap ( -Z direction only) @ 3072x1536 stereo side-by-side and render the animation
- flip the rendered animation horizontally in post-pro, since it's wrong for some reason unkown to me.
Has anybody did something like that successfully and is willing to share his/her workflow?
Thanks a lot!