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Transitioning Between Materials
Posted: Wed Feb 24, 2016 6:35 pm
by frankjrmi
I have a room with "wall paper" on the walls, and I want to transition the walls from one paper to another over the course of 30 frames. I know I can create a mix texture and animate the "amount" slider to create a smooth dissolve. However, is there a way I can transition with shapes (like squares, circles, or a basic left-to-right wipe)? Here is a sample of what I'm hoping to be able to do:
https://youtu.be/UWXl8dBn4uU?t=18s
Below are images of my scene:
Re: Transitioning Between Materials
Posted: Wed Feb 24, 2016 8:16 pm
by DinoMuhic
Render your shape animation out as an image sequence and use it as a texture in the amount port of the mix material.
Re: Transitioning Between Materials
Posted: Thu Feb 25, 2016 10:43 am
by bepeg4d
Hi frankjrmi,
the solution proposed by DinoMuhic is surely the best and flexible, an alternative could be to animate a c4d shader like gradient, spline, noise ecc. with he help of the auto baking shader function, but you could have some performance issues

ciao beppe
Re: Transitioning Between Materials
Posted: Tue Mar 01, 2016 7:36 pm
by frankjrmi
Can anyone tell me if it is possible to animate between 3 different textures?
Re: Transitioning Between Materials
Posted: Tue Mar 01, 2016 10:56 pm
by aoktar
frankjrmi wrote:Can anyone tell me if it is possible to animate between 3 different textures?
I know two ways.
1-Use two mix texture + three images.
or
2-Use two images+mix texture. Give key frames to image names when transition completed.
Re: Transitioning Between Materials
Posted: Thu Mar 03, 2016 2:22 pm
by frankjrmi
aoktar wrote:frankjrmi wrote:Can anyone tell me if it is possible to animate between 3 different textures?
I know two ways.
1-Use two mix texture + three images.
or
2-Use two images+mix texture. Give key frames to image names when transition completed.
Thanks aoktar. I figured it out yesterday and got it to work perfectly.
Re: Transitioning Between Materials
Posted: Tue Mar 08, 2016 6:42 am
by aggiechase37
Wouldn't it also be possible to use object buffers for the walls, and do the compositing in after effects?