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Export ORBX Materials

Posted: Tue Feb 23, 2016 9:11 pm
by sohara20
Hi Paul,
What are the chances of being able to export shaders into orbx files out of the modo plugin. Here at our studio our director likes to create beautiful and rich styleframes with complex shaders, if we could pass this into maya where our production pipeline is built this would be a massive time saver. In fact suggesting this to OTOY as a feature for all of the plugins seems like a huge asset for studios looking to adopt octane as their platform.
Thanks,
Shane

www.roofstudio.tv
www.sohara.tv

Re: Export ORBX Materials

Posted: Tue Feb 23, 2016 10:29 pm
by face_off
Hi Shane - this should be an easy enhancement. At the moment you can export the whole scene to ORBX and open it in Standalone and save the individual materials from there. However having as "Save As ORBX" command beneath the "Save As Preset" command is a good idea and could be done relatively easily.

Paul

Re: Export ORBX Materials

Posted: Tue Feb 23, 2016 11:19 pm
by sohara20
Thats great news paul! Thank you!