Otoys plans for importing / exporting animated OR values?
Posted: Sun Feb 21, 2016 1:06 pm
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1) Is it true that most OctaneRender plugins do not offer a way to actually animate OctaneRender specific values?
With OctaneRender specific values I mean parameters like
- light emitter power settings
- rotation of HDR backgrounds, sun position in daylight environment
- values of noise, turbulence, perlin nodes
etc.
What I can observe is that I am currently not being able to readjust any animated OR specific values of imported scenes in OctaneRender standalone.
Example:
If I animated a light emitter power value in a plugin I am not able to reedit that value directly in OctaneRender standalone and setting new keyframes.
So what seems still to be missing is a timeline and keyframe system that is shared between OctaneRender standalone and all plugins.
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One could argue that it would not be a wise investment of the individual plugin developers time to come up with individual timeline solutions.
An efficient way would be for Otoy to make a timeline and keyframe system for OctaneRender values part of the SDK so all plugin developers can integrate those features.
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How do you want to send animated scenes in a non destructive way as .ORBX from one software to the other if there is not one shared timeline and keyframe system?
If users cannot edit the animated values they imported with .ORBX this whole .ORBX export / import workflow is rather limited.
Even companies like Sony and Adobe that are competing with each other work together so customers can send project files with animated video keyframes from one software to the other.
It seems Otoy would like their users to adopt OctaneRender as rendering solution for multiple different software.
One might think coming up with a solution for importing and exporting keyframed animations of OR specific values that are editable in each plugin and OctaneRender standalone should be part of the plans.
- - -
2) Are there any plans to provide a timeline and keyframe system for OctaneRender specific values that is shared between OctaneRender standalone and all the plugins?
- - -
1) Is it true that most OctaneRender plugins do not offer a way to actually animate OctaneRender specific values?
With OctaneRender specific values I mean parameters like
- light emitter power settings
- rotation of HDR backgrounds, sun position in daylight environment
- values of noise, turbulence, perlin nodes
etc.
What I can observe is that I am currently not being able to readjust any animated OR specific values of imported scenes in OctaneRender standalone.
Example:
If I animated a light emitter power value in a plugin I am not able to reedit that value directly in OctaneRender standalone and setting new keyframes.
So what seems still to be missing is a timeline and keyframe system that is shared between OctaneRender standalone and all plugins.
- - -
One could argue that it would not be a wise investment of the individual plugin developers time to come up with individual timeline solutions.
An efficient way would be for Otoy to make a timeline and keyframe system for OctaneRender values part of the SDK so all plugin developers can integrate those features.
- - -
How do you want to send animated scenes in a non destructive way as .ORBX from one software to the other if there is not one shared timeline and keyframe system?
If users cannot edit the animated values they imported with .ORBX this whole .ORBX export / import workflow is rather limited.
Even companies like Sony and Adobe that are competing with each other work together so customers can send project files with animated video keyframes from one software to the other.
It seems Otoy would like their users to adopt OctaneRender as rendering solution for multiple different software.
One might think coming up with a solution for importing and exporting keyframed animations of OR specific values that are editable in each plugin and OctaneRender standalone should be part of the plans.
- - -
2) Are there any plans to provide a timeline and keyframe system for OctaneRender specific values that is shared between OctaneRender standalone and all the plugins?
- - -