Filip Hodas-style renders in LW - Where to begin!!!
Posted: Fri Feb 19, 2016 2:06 pm
Hi all,
I've been using LightWave 3D for 20 years now, first with the native render engine, then with fPrime and Kray, and now I've started using this wonderful new render engine Octane!
I'm having a bit of trouble starting out though. Technically I understand most of the node stuff and lighting, but I can not for the love of god see how I could go about making renders like Filip Hodas:
https://www.behance.net/gallery/3004753 ... Renders-04
I'm seeing this style of work allover Behance, and I'd love to get started doing some similar work (at a much lower level of course) to sharpen my skillset. Unfortunately I can't seem to find any tutorials for this type of work. Also, I'm really struggling to set up subsurface scattering in Octane, even reading a lot of the posts on the forum. Any LW users out there that make this type of stuff, or know how to do it, or learn doing it? All help is welcome and much appreciated!
Thanks!
Thomas
I've been using LightWave 3D for 20 years now, first with the native render engine, then with fPrime and Kray, and now I've started using this wonderful new render engine Octane!
I'm having a bit of trouble starting out though. Technically I understand most of the node stuff and lighting, but I can not for the love of god see how I could go about making renders like Filip Hodas:
https://www.behance.net/gallery/3004753 ... Renders-04
I'm seeing this style of work allover Behance, and I'd love to get started doing some similar work (at a much lower level of course) to sharpen my skillset. Unfortunately I can't seem to find any tutorials for this type of work. Also, I'm really struggling to set up subsurface scattering in Octane, even reading a lot of the posts on the forum. Any LW users out there that make this type of stuff, or know how to do it, or learn doing it? All help is welcome and much appreciated!
Thanks!
Thomas