Biased Kernel in Octane
Posted: Thu Feb 18, 2016 5:54 pm
Will a biased render be developed in octane's kernels list for cartoony effects on characters or fast rendering like marmoset toolbag ?
Can it be done ?
Can it be done ?
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We will be showing off some experiments at GTC that enable really nice toon shading (live) with octane scenes using a test build of the ORBX media player.atmos89 wrote:Will a biased render be developed in octane's kernels list for cartoony effects on characters or fast rendering like marmoset toolbag ?
Can it be done ?
+1Goldorak wrote:Nvidia usually posts videos within a week, but it would be great to do a live stream. We'll see if we can do this at the talk, perhaps using periscope/twitter, unless anyone has a better option?
pleeeeaaassseeee! It is super frustrating when loyal customers get left out of the loop when it comes to showing off new features at shows like this. It's always a huge slap in the face, so I hope you guys can do that.Goldorak wrote:Nvidia usually posts videos within a week, but it would be great to do a live stream. We'll see if we can do this at the talk, perhaps using periscope/twitter, unless anyone has a better option?