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Biased Kernel in Octane

Posted: Thu Feb 18, 2016 5:54 pm
by atmos89
Will a biased render be developed in octane's kernels list for cartoony effects on characters or fast rendering like marmoset toolbag ?
Can it be done ?

Re: Biased Kernel in Octane

Posted: Thu Feb 18, 2016 7:27 pm
by Goldorak
atmos89 wrote:Will a biased render be developed in octane's kernels list for cartoony effects on characters or fast rendering like marmoset toolbag ?
Can it be done ?
We will be showing off some experiments at GTC that enable really nice toon shading (live) with octane scenes using a test build of the ORBX media player.

Re: Biased Kernel in Octane

Posted: Thu Feb 18, 2016 9:22 pm
by atmos89
thank you ...i can't wait to see

Re: Biased Kernel in Octane

Posted: Sun Feb 21, 2016 8:32 pm
by jayroth
Will you be streaming that, and if so, what is the link?

Re: Biased Kernel in Octane

Posted: Tue Feb 23, 2016 9:42 pm
by Terryvfx
+1

Re: Biased Kernel in Octane

Posted: Wed Feb 24, 2016 6:16 am
by Goldorak
Nvidia usually posts videos within a week, but it would be great to do a live stream. We'll see if we can do this at the talk, perhaps using periscope/twitter, unless anyone has a better option?

Re: Biased Kernel in Octane

Posted: Wed Feb 24, 2016 2:22 pm
by chupinsky27
Goldorak wrote:Nvidia usually posts videos within a week, but it would be great to do a live stream. We'll see if we can do this at the talk, perhaps using periscope/twitter, unless anyone has a better option?
+1

Re: Biased Kernel in Octane

Posted: Wed Feb 24, 2016 5:41 pm
by itsallgoode9
Goldorak wrote:Nvidia usually posts videos within a week, but it would be great to do a live stream. We'll see if we can do this at the talk, perhaps using periscope/twitter, unless anyone has a better option?
pleeeeaaassseeee! It is super frustrating when loyal customers get left out of the loop when it comes to showing off new features at shows like this. It's always a huge slap in the face, so I hope you guys can do that.