100 VFX Shots Later...
Posted: Sat Feb 13, 2016 2:01 am
Truth be told, they're all still in progress, but I'm putting Octane through a serious test right now for sure. Couple of questions - these may be obvious overlooks, but:
1) Is there a way to disable an image plane for a render without having to delete it utterly?
2) Anisotropy without having to create a bump map?
3) Spotlights without having to model actual "gobo" geometry? (mapping a texture doesn't seem to quite work - can't align it properly)
4) Multiple UV sets?
I have many more, but these keep coming up, shot after shot.
Thanks!
_Mike
1) Is there a way to disable an image plane for a render without having to delete it utterly?
2) Anisotropy without having to create a bump map?
3) Spotlights without having to model actual "gobo" geometry? (mapping a texture doesn't seem to quite work - can't align it properly)
4) Multiple UV sets?
I have many more, but these keep coming up, shot after shot.
Thanks!
_Mike