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using a png file with transparency?
Posted: Fri Feb 05, 2016 8:33 am
by Jorgensen
hi
properbly a noob question, but i'm having some problems using a png with alpha map.
i have saved an image as png, with a transparent background and loaded it as a texture, but the transparency does not work.
do i need to use a separate file containing the alpha maps for it to work?
thanks
jorgensen
Re: using a png file with transparency?
Posted: Fri Feb 05, 2016 10:13 am
by WhaleHunter
Noob away...
If you want to access the alpha of a texture, you need to use an alpha image map type rather than rgb texture or greyscale texture.
Re: using a png file with transparency?
Posted: Fri Feb 05, 2016 10:19 am
by Jorgensen
hi whalehunter
thanks for your feedback.
so i should be able to select an "alpha image", in the diffuse, and then select the png file with transparent background?
i have tried that, but it still wont work :-/
i know i can add a image in the opacity node, but hten i have to images i need to scale / move :-/
Re: using a png file with transparency?
Posted: Fri Feb 05, 2016 3:28 pm
by profbetis
Yes you need to plug in the AlphaImage map to the opacity map. Here's the trick, go back to your diffuse texture and copy the Trasform and/or UV Projection map and Paste as an INSTANCE to your new alpha texture. It will make sure they they always stay in sync if either changes.
Re: using a png file with transparency?
Posted: Fri Feb 05, 2016 4:00 pm
by Jorgensen
hi profbetis
oh man, never thought of that. thanks for the tip, you really made my day.
always nice to learn something new.
jorgensen