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Any HDRI 3dsmax setup tutorials for octane?
Posted: Wed Feb 03, 2016 11:56 pm
by jim99
hi guys,
does anyone have a tutorial on HDRI setup in octane for 3dsmax ? I found bits and piece of information but I could find a complete tutorial
Thanks
J
Re: Any HDRI 3dsmax setup tutorials for octane?
Posted: Sun Feb 07, 2016 1:00 am
by kcpr-raffaEl
Here is one for OCTANE Standalone - the same way you can do this in 3ds Max:
http://www.peterguthrie.net/blog/2015/3 ... ane-render
Re: Any HDRI 3dsmax setup tutorials for octane?
Posted: Wed Feb 10, 2016 5:59 am
by jim99
Thanks
Re: Any HDRI 3dsmax setup tutorials for octane?
Posted: Thu Nov 09, 2017 7:18 am
by blackyard
Ok.. after some trial and error.. I finally figured it out..
Rendering > background > environment map > select an environment map > find the OctaneRender rollout > select Texture Environment > Check Use Map
Now go to your Material Editor (make sure you convert all of your materials in render setup first) > Drag your Environment Map button ( from the Environment and Effects options ex: Map #1 (Texture Environment) ) and drop it over one of the default materials in your material editor panel
In the Material Editor > under Parameters > you will see texture right above power and a drop down menu with default color selected > Now click the drop down box and select Texture > Now you should be able to set a Map > Click on the "No Map" button > Your Material/Map browser will pop out, Select RGB Image > and under Parameters select a standard texture map (hdr file).
hope this helps.
Re: Any HDRI 3dsmax setup tutorials for octane?
Posted: Thu Nov 09, 2017 7:32 am
by paride4331