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Project House
Posted: Tue Jan 26, 2016 12:35 am
by Tufve
Ongoing project on an house extension.
3ds Max and plugin.
Only post is within Octane plugin.
PT + ies + HDRI
Please comment
Re: Project House
Posted: Tue Jan 26, 2016 3:28 am
by zinogino
It's good tho, however not sure about the post-processing done

Re: Project House
Posted: Tue Jan 26, 2016 9:09 am
by wastzzz
Dude, there is TOO MUCH bloom and glare.
Re: Project House
Posted: Tue Jan 26, 2016 4:47 pm
by Tufve
Thanks for the feedback!
I will clean up the render with less bloom.
I did only use the octane plugin post process. Will give it a try in PS.
I repost later on.
Happy for any more comment

Re: Project House
Posted: Wed Jan 27, 2016 9:19 am
by wastzzz
No bloom man.
Use Glare.
M.
Re: Project House
Posted: Fri Jan 29, 2016 11:01 am
by Tufve
No bloom..

I will render a new one and set octane post OFF.
Fix some material and make a clean crisp image without camera aperture and post process in PS.
Anyway, here is a new render:
Re: Project House
Posted: Tue Feb 02, 2016 8:33 pm
by jblessing
Good progress. The original renders needed more light. More details (objects, textures, etc.) will also help sell it. Check out
pro real estate photographers for how they light a scene...it's not just with what you see in the scene.
Re: Project House
Posted: Mon Feb 08, 2016 10:37 pm
by Tufve
Thanks! I will check it out! I am studying more Linear workflow to get the lightning to fall more realistic.
I will repost a new version when I get more detailing in.
Lights are tough but fun to learn about!
Appreciate your input!
Re: Project House
Posted: Tue Feb 09, 2016 9:18 am
by Builtdown
Re: Project House
Posted: Sat Feb 20, 2016 8:53 am
by Tufve
You're right Builtdown!
DOF is set way high.
My material used in the scene is nothing I am proud of so the DOF hides all my lost details haha
Nice examples on the link. Really.
I will upgrade my material and I will increase detailing of the scene.
Great forum for feedback! Thank you all!
I really appreciate this. Fun learning!