Octane for Rhino scene loading
Posted: Mon Jan 25, 2016 7:17 pm
Hello to all octane enthusiasts, possibly makers
I was really looking forward to render my diploma animation with octane for Rhino. I got convinced by the superb rendering times and bought me two hydrocooled 980Ti.
Unfortunately there are two reasons why I am absolutely down after one day of using Octane demo.
1. Disappointment:
Bongo Animation with some few objects and camera moving:
I discovered that unless you make "camera-only" animation octane has to load the scene each time again. Even though live mesh is turned on only for objects that move each frame needs almost a minute to load. (1982 elements, 3 000 000 triangles). With some of the scenes even more heavier.
2. Disappointment:
Scene loading generally takes simply too long. It is insane waste of worktime. Also is it normal that if all meshes are turned on to be live you can load only few objects? already with 300 elements - all live meshes - I get out of Memory RAM ( which is 32GB!!)
My last hope would be that this has been taken care of in some of the updates, as I only use demo for it. Also could this be Rhino specific or is it the issue with other 3d programs too?
I was really looking forward to render my diploma animation with octane for Rhino. I got convinced by the superb rendering times and bought me two hydrocooled 980Ti.
Unfortunately there are two reasons why I am absolutely down after one day of using Octane demo.
1. Disappointment:
Bongo Animation with some few objects and camera moving:
I discovered that unless you make "camera-only" animation octane has to load the scene each time again. Even though live mesh is turned on only for objects that move each frame needs almost a minute to load. (1982 elements, 3 000 000 triangles). With some of the scenes even more heavier.
2. Disappointment:
Scene loading generally takes simply too long. It is insane waste of worktime. Also is it normal that if all meshes are turned on to be live you can load only few objects? already with 300 elements - all live meshes - I get out of Memory RAM ( which is 32GB!!)
My last hope would be that this has been taken care of in some of the updates, as I only use demo for it. Also could this be Rhino specific or is it the issue with other 3d programs too?