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Weekly 04..
Posted: Fri Jan 15, 2016 10:26 pm
by daniel.reutersward
Hello!
Here´s my Weekly 04..
I felt that I wanted to continue with the exterior theme with this project. After looking around for a while I found a quite moody image of a road in the middle of the forest and used that as inspiration.
I couldn´t decide if I liked the image with or without the car so I made 2 versions.
Cheers,
Daniel

Re: Weekly 04..
Posted: Sat Jan 16, 2016 9:16 am
by vudumotion
Looks awesome!
Re: Weekly 04..
Posted: Sat Jan 16, 2016 11:18 am
by RobSteady
Cool!
Fir trees are from Evermotion?
Somehow the images are cut on the iPad...
Re: Weekly 04..
Posted: Sat Jan 16, 2016 6:39 pm
by JonathanWinbush
The foliage and atmosphere look great
Which modeling software are you using
Re: Weekly 04..
Posted: Sat Jan 23, 2016 10:31 pm
by thxraph
Hi,
Clearly, the image needs the car. Because this is an awesome car.
The problem lies in the camera angle. You can't get the car blocking the perspective point as you have it now. It's blocking the depth of the image. Making is stop there.
I'd rather have the camera look at the road less frontaly. 45°, wide angle. without the car blocking the perspective lines, but going with them. Either it comes at us or goes away, it's up to you.
I like the vegetation, try to break the tone uniformity in the foliage. Careful about scale.
You have all the assets to make a killer scene.
thxraph
Re: Weekly 04..
Posted: Sun Feb 14, 2016 5:08 pm
by daniel.reutersward
vudumotion wrote:Looks awesome!
Thanks!
RobSteady wrote:Cool!
Fir trees are from Evermotion?
Somehow the images are cut on the iPad...
The fir trees are from Vizpark. Hmm, strange? Never viewed the images on anything other than my computer!
JonathanWinbush wrote:The foliage and atmosphere look great
Which modeling software are you using
Thanks! I´m using 3Ds Max.
thxraph wrote:Hi,
Clearly, the image needs the car. Because this is an awesome car.
The problem lies in the camera angle. You can't get the car blocking the perspective point as you have it now. It's blocking the depth of the image. Making is stop there.
I'd rather have the camera look at the road less frontaly. 45°, wide angle. without the car blocking the perspective lines, but going with them. Either it comes at us or goes away, it's up to you.
I like the vegetation, try to break the tone uniformity in the foliage. Careful about scale.
You have all the assets to make a killer scene.
thxraph
Thank you for your feedback! Will take that in to account for my next project!
Re: Weekly 04..
Posted: Mon Feb 15, 2016 11:48 am
by Elvissuperstar007
share information, where do these conifers
or where can I buy them
Re: Weekly 04..
Posted: Tue Feb 16, 2016 2:30 pm
by jonastee
Really nice! What was the total polygon count on this project if I may ask? Are all the trees from viz or are some of them composited pics?
Edit: you could join me in my thread of weekly renders if you want
viewtopic.php?f=5&t=52549
you're an inspiration with these renders!
Re: Weekly 04..
Posted: Tue Feb 16, 2016 5:42 pm
by RobSteady
Elvissuperstar007 wrote:share information, where do these conifers
or where can I buy them
Reading is the key to success...
Re: Weekly 04..
Posted: Fri Mar 04, 2016 7:50 am
by rodrod
This is one of the best vegetation render I have seen! Awesome!
How did u do the haze? since octane doesnt have fog system yet?
