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X-Particles Tracer + Hair won't refresh / buggy (V2.23.2)

Posted: Thu Jan 14, 2016 7:12 am
by BEMO
I have a relatively simple build : multiple x-particle emitters with tracers attached. I have hair rendering the tracers and this all works fine. The problem I am having is when the animation goes back to the first frame the hair (in the LV) is still rendering the last frame of where it left off instead of re-setting to the current state of the emitter. I read in the forum that someone else had the same problem and the "solution" was to only have one emitter. This is not an option for me and I am wondering if anyone has any insight to a
C4D XP MULTI-EMITTER TRACER HAIR OCTANE build? Thanks!! B

Re: X-Particles Tracer + Hair won't refresh / buggy

Posted: Thu Jan 14, 2016 11:34 am
by aoktar
BEMO wrote:I have a relatively simple build : multiple x-particle emitters with tracers attached. I have hair rendering the tracers and this all works fine. The problem I am having is when the animation goes back to the first frame the hair (in the LV) is still rendering the last frame of where it left off instead of re-setting to the current state of the emitter. I read in the forum that someone else had the same problem and the "solution" was to only have one emitter. This is not an option for me and I am wondering if anyone has any insight to a
C4D XP MULTI-EMITTER TRACER HAIR OCTANE build? Thanks!! B
What's your version informations? Any scenes to show the problem?

Re: X-Particles Tracer + Hair won't refresh / buggy

Posted: Thu Jan 14, 2016 1:17 pm
by tomabobu
Tested on a simple scene and I haven't encounter this problem.

Re: X-Particles Tracer + Hair won't refresh / buggy

Posted: Thu Jan 14, 2016 6:46 pm
by BEMO
Thanks for the quick reply

Here is a scene to show what I am talking about. I converted the file to only 1 emitter and I am still having the same problem. You can see everything plays out fine but when you go back to frame one the c4d preview window resets the animation (as it should) but the hair is still showing in the LV as well as if I render to an output (as it should not). Thanks for taking a look.

*I am using c4dR16 // OCTANE 2.23.2 // XP 3.5.0345

Re: X-Particles Tracer + Hair won't refresh / buggy

Posted: Thu Jan 14, 2016 9:49 pm
by aoktar
Update your plugin version. That's flawless on 2.24.2 or V3 alpha