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2 questions: RENDER PASSES and SSS

Posted: Tue Jan 12, 2016 2:13 pm
by magierski
Hi
Guys I need some help, i am using modo and the octane plugin.
Please let me know, how can I save render passes with one click.
I can of course change the pass on the viewport and save it but it takes a lot of time when I have couple of passes.

Another question is about SSS in Octane, which material is responsible for this effect? Thanks a lot !

Re: 2 questions: RENDER PASSES and SSS

Posted: Tue Jan 12, 2016 9:01 pm
by face_off
Hi, saving to Multi-layer EXR will save all enabled passes to the one file at once. You can use Nuke, DJV_VIEW, or the Octane 3 Photoshop plugin to view the separate layers that have been saved.

The Scatter node be be used on Diffuse and Specular materials. Search for SSS in the Resources->Documentation menu at the top of this forum page for more info.

Paul