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octane + blender render problem - camera problem?

Posted: Sat Jan 09, 2016 12:44 am
by adamrg7
hey guys check this out.. this is a simple scene and just renders black. I keep having this issue with my scenes sometimes it just renders black on certain camera locations. in this video im just move the cube.

https://www.dropbox.com/s/a2ydo00wikmtr ... 1.mp4?dl=0

let me know
thanks
-adam

Re: octane + blender render problem - camera problem?

Posted: Sat Jan 09, 2016 1:34 pm
by adamrg7
I turned off autofocus and set it to .01 as I saw in another post, and it fixed this problem.. Hopefully it fixes the rest of the times it renders black at certain camera locations on my other scenes.. I will update the forum when I get to it.

Re: octane + blender render problem - camera problem?

Posted: Mon Jan 11, 2016 9:46 am
by bepeg4d
hi,
since Octane is physically based, the correct scale of your geometry has a great importance, especially for illumination and for the DOF effect, that is always active, unless you set the aperture to 0 or the F-stop to higher values like 64 ;)
ciao beppe