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Sun light on black background
Posted: Fri Jan 08, 2016 9:33 am
by Roboto
I am currently working on a space video.
I was testing some lighting on an early piece of the model and added a sunlight.
I turned the sky color to black but I still get a light grey color on the bottom of the scene that lights the model and I want to avoid that.
Is there a work around for this?
Re: Sun light on black background
Posted: Fri Jan 08, 2016 11:14 am
by aoktar
Please investigate kernel parameters and follow tutorials
kernel->alpha enabled
kernel->keep environment
Re: Sun light on black background
Posted: Fri Jan 08, 2016 12:30 pm
by atome451
To control the environment with a sunlight, you may also add a Texture Environment or a Hdri Environment object (with a black color by sample, a HDRI file or a spherical picture) and activate "Mix sky texture" and "Imp. Samp." in the Octane tag of your sunlight.
But of course you may also composite with a C4D Background object as suggested by Aoktar.
Here a screen capture of my explanation
EDIT : i forgot to say that the Texture or HDRI Environment will interact in lighting and will add indirect light. In your case, if you add a black color, it'll change nothing of course...

Re: Sun light on black background
Posted: Fri Jan 08, 2016 10:27 pm
by Roboto
Thanks atome451!!
That worked like a charm
