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How to get alpha in viewport ?

Posted: Sun Dec 27, 2015 5:46 pm
by FxDesign
Hello, I'm trying to see the alpha of a leaf in the viewport but it doesn't work.
How can I see it ? I've not found a solution in the forum.
I should render a playblast for my client. The scene is a forest, so if I want to render an OpenGL playblast, I will not see anything.


Thank you

Re: How to get alpha in viewport ?

Posted: Wed Dec 30, 2015 8:44 am
by atome451
Hi,

Just an idea... Why don't you render a Directlighting > GI_AMBIENT without Alpha Shadows and very low parameters ? By sample : a simple sun, 10 samples, 0 in glossy and specular, 1 in diffuse, ... Of course, it's not as fast as OpenGL but visualisation will be better. My five cents... :)

Re: How to get alpha in viewport ?

Posted: Wed Dec 30, 2015 9:50 am
by FxDesign
hello, it's not a bad idea, I'll try...
Thanks