Page 1 of 1

Office Interior - Test

Posted: Wed Dec 16, 2015 3:54 am
by celesg
Hi guys, I'm new here. Stumbled across Octane and now intending to use it full time for production.. but still fiddling through the settings.

This is an office interior that I have tested, but it's a tad bit noisy and render times are slow. 15+ mins per frame on 1 GTX980Ti.

Below is the sample render and kernel settings..

Image
Image

Kresimir Jelusić was kind to share this comment in facebook:


caustic to 1, gi clamp to 0.5. coherent ratio 0.3 - turn of alpha shadow (it's for alpha maps to generate a alpha shaped shadow, and you don't have any and it speeds up render)..
glossy - probably to 4 - as long as nothing glossy looks black

- your render is now 50% faster and less noise .. smile emoticon

- yes, why isn't it like that on default, it's always like that with all softwares.. may affect the look of the scene a bit, so tweak those things -
GI clamp is how far the tiny lights reach, so it just cuts of the non contributing samples that just generate noise
- coherent shouldnt go more than 0.3 cause it doesn't make any difference (if you animate it may cause flickering if not enough samples)



Now I am experimenting with these suggestions. Definitely faster, but I plan to animate the scene. I tried these settings and I get some flickering.. Any help would be appreciated.. Thanks guys!


Btw, I'm using the 3ds max plugin, with 1 980Ti, and 1 Quadro 4200 for display.