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octane stand alone command line
Posted: Wed Dec 16, 2015 12:44 am
by eightvfx
hello,
please :
What is the argument i need to add in this kind of command line to render a specific range of frame ?
"C:\Program Files\OTOY\OctaneRender 2.24.2\octane.exe" -e -q -s 128 -t "Render target" --output-exr "\\EIGHT-JOB6\job\PROJECTS\Yann_tests\test_octane\RENDER_from_cmdLINE\toto.exr" "\\EIGHT-JOB6\job\PROJECTS\Yann_tests\test_octane\unpacked_from_standalone\151208_octane_test.ocs"
thank you.
Re: octane stand alone command line
Posted: Wed Dec 16, 2015 1:15 am
by abstrax
eightvfx wrote:hello,
please :
What is the argument i need to add in this kind of command line to render a specific range of frame ?
"C:\Program Files\OTOY\OctaneRender 2.24.2\octane.exe" -e -q -s 128 -t "Render target" --output-exr "\\EIGHT-JOB6\job\PROJECTS\Yann_tests\test_octane\RENDER_from_cmdLINE\toto.exr" "\\EIGHT-JOB6\job\PROJECTS\Yann_tests\test_octane\unpacked_from_standalone\151208_octane_test.ocs"
thank you.
You can't. There is no argument for that and we are not really maintaining the command line anymore. You can find all available arguments here:
https://docs.otoy.com/Standalone_2_0/?page_id=516
If you want to do something more advanced, you have to write a Lua script and run that one instead. You can do that via the command line, too.
Re: octane stand alone command line
Posted: Thu Dec 17, 2015 6:17 pm
by eightvfx
thanks for the reply.
does it mean octane 3 will have no command line available ?
Has anybody using Octane tried to setup a pipeline with Deadline ?
and have to deal with this LUA scripting method.
thanks,
Re: octane stand alone command line
Posted: Fri Dec 18, 2015 1:31 am
by abstrax
eightvfx wrote:thanks for the reply.
does it mean octane 3 will have no command line available ?
No, it just means that we are not adding new command line features. In fact, we haven't been doing that since ages.
Has anybody using Octane tried to setup a pipeline with Deadline ?
Don't know.
and have to deal with this LUA scripting method.
thanks,
With Lua you can do a lot more than you ever would be able to do via command line. Just have a look at Roeland's reply:
viewtopic.php?p=259018#p259018
For more information about Lua scripting in Octane, please check out the
Lua scripting forum.
Re: octane stand alone command line
Posted: Fri Dec 18, 2015 2:40 am
by stratified
eightvfx wrote:thanks for the reply.
does it mean octane 3 will have no command line available ?
Has anybody using Octane tried to setup a pipeline with Deadline ?
and have to deal with this LUA scripting method.
thanks,
Let me google that for you. It seems that deadline supports Octane out of the box:
http://docs.thinkboxsoftware.com/produc ... ctane.html
cheers,
Thomas
Re: octane stand alone command line
Posted: Mon Dec 21, 2015 7:17 pm
by eightvfx
Thanks stratified
I have looked at the help on deadline

, I heard about google too

)))
I would be happy to make this work , But > the thing I miss in this process is creating a bunch of OCS files per frames.
using Cinema 4d, and the amazing work of Aoktar, I use the ORBX animation package, but DeadLine won't recognize the ORBX, and from there, loading this orbx in the stand alone I don't know how to export OCS files per frames.
thanks again for taking the time to review those questions.
yann