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				Octane 3 for Lightwave
				Posted: Wed Dec 09, 2015 9:35 am
				by electric_eric
				Hi,
Great news the Octane 3 alpha has been released today. Just wondering if there will be a Octane 3 for Lightwave plugin released soon?
Thanks
			 
			
					
				Re: Octane 3 for Lightwave
				Posted: Wed Dec 09, 2015 9:56 am
				by juanjgon
				I want to release the first alpha builds of the LightWave plugin along next week or even this weekend 
 
-Juanjo
 
			
					
				Re: Octane 3 for Lightwave
				Posted: Wed Dec 09, 2015 10:19 am
				by electric_eric
				
			 
			
					
				Re: Octane 3 for Lightwave
				Posted: Wed Dec 09, 2015 11:17 am
				by FrankPooleFloating
				Thanx so much Juanjo! 
Did you say we will be able to use HV data to drive v3 volumes?
			 
			
					
				Re: Octane 3 for Lightwave
				Posted: Wed Dec 09, 2015 11:40 am
				by juanjgon
				Nope, with Octane you can render OpenVDB files or you can build volumes from procedural textures. The LW HiperVoxels plugin doesn't have an API to extract the volumetric information to use it in external renderers, and anyway this technology is going to be obsolete in the next LightWave version.
-Juanjo
			 
			
					
				Re: Octane 3 for Lightwave
				Posted: Wed Dec 09, 2015 11:51 am
				by Lewis
				Great to hear plugin is coming soon 

 
			
					
				Re: Octane 3 for Lightwave
				Posted: Wed Dec 09, 2015 12:11 pm
				by FrankPooleFloating
				So when the new LW stuff comes, we will be able to do volumes very quickly and easily, right?.. just like if we were using HV?
			 
			
					
				Re: Octane 3 for Lightwave
				Posted: Wed Dec 09, 2015 5:07 pm
				by dereksdigital
				Thanks Juanjo! Looking forward to trying it out.
			 
			
					
				Re: Octane 3 for Lightwave
				Posted: Wed Dec 09, 2015 6:52 pm
				by gordonrobb
				Do you (or anyone here ) know if turbulence FD produces the right stuff for v3 to render?
			 
			
					
				Re: Octane 3 for Lightwave
				Posted: Wed Dec 09, 2015 8:27 pm
				by Rob49152
				gordonrobb wrote:Do you (or anyone here ) know if turbulence FD produces the right stuff for v3 to render?
It was mentioned in the new features post 'creating a VDB file is typically done in a package such as Houdini or with a third party plugin available to many other packages such as TurbulenceFD'