URGENT: Stuttering Frames on Animation
Posted: Sun Dec 06, 2015 2:11 am
I have been trying to render rout a large 1550 frame file.
I had to break it up into separate renders... not separate file ... just render 0 - 700 then break and then a day or so later render 700-----
NOTHING had changed in the file.. same save date and everything.
It is stuttering and NOT smooth after the first 700 frames. It is just a camera move only and no mesh movements or morphs.
ANY IDEAS.... for once I gave myself plenty of time but now it is getting close.
I rendered another camera out from the same scene and no stuttering 300 frames.
Maya 2016 and Ocatane 2.23.2 Batch rendered out at 1080P from a windows 7 64 bit pro with 4 titans no networking and textures not loaded offline.
I've attached a small zipped quicktime file so you can see what is happening.
ANY help appreciated.. getting nervous that this is not going to render in time.
Thanks
I had to break it up into separate renders... not separate file ... just render 0 - 700 then break and then a day or so later render 700-----
NOTHING had changed in the file.. same save date and everything.
It is stuttering and NOT smooth after the first 700 frames. It is just a camera move only and no mesh movements or morphs.
ANY IDEAS.... for once I gave myself plenty of time but now it is getting close.
I rendered another camera out from the same scene and no stuttering 300 frames.
Maya 2016 and Ocatane 2.23.2 Batch rendered out at 1080P from a windows 7 64 bit pro with 4 titans no networking and textures not loaded offline.
I've attached a small zipped quicktime file so you can see what is happening.
ANY help appreciated.. getting nervous that this is not going to render in time.
Thanks