OctaneLW nodes definitely (I'm fairly sure) not the same
Posted: Sun Nov 29, 2015 1:29 am
I'm trying to convert a complicated PBR material form standalone, to Lightwave, and having a real problem with it. I'm fairly sure the problem is the gradient nodes (and that could be my lack of understanding with them). The node below (in standalone) slightly darkens and increases the contrast of a map.
In my version it makes it slightly lighter.
I'm using the float textures to get the key positions of .1, .2, .3 etc..Can someone help, or tell me what I'm doing wrong?
In my version it makes it slightly lighter.
I'm using the float textures to get the key positions of .1, .2, .3 etc..Can someone help, or tell me what I'm doing wrong?