Octane for Maya not utilising all of the GPU
Posted: Thu Nov 26, 2015 8:30 am
Hi
i have noticed the octane plugin for maya does not use all of the GPU leading to slow render times
ive attached a screenshot that compares the load from the maya plugin and from 3DS max which uses all of the card and renders faster
this has been checked on 3 different computers with a variety of different GPU's and it all seems to be the same
Any help would be greatly appreciated
i have noticed the octane plugin for maya does not use all of the GPU leading to slow render times
ive attached a screenshot that compares the load from the maya plugin and from 3DS max which uses all of the card and renders faster
this has been checked on 3 different computers with a variety of different GPU's and it all seems to be the same
Any help would be greatly appreciated