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Octane for Maya not utilising all of the GPU

Posted: Thu Nov 26, 2015 8:30 am
by jonathanhadley
Hi

i have noticed the octane plugin for maya does not use all of the GPU leading to slow render times

ive attached a screenshot that compares the load from the maya plugin and from 3DS max which uses all of the card and renders faster

this has been checked on 3 different computers with a variety of different GPU's and it all seems to be the same

Any help would be greatly appreciated

Re: Octane for Maya not utilising all of the GPU

Posted: Thu Nov 26, 2015 8:42 am
by jonathanhadley
done some digging and managed to sort it

make sure render priority is set to high in the global settings, it defaults to medium and restricts the cards

Re: Octane for Maya not utilising all of the GPU

Posted: Thu Mar 31, 2016 4:48 am
by gah5118
Having the same issue. 3-7 times slower in maya and I have it set to high priority.

Re: Octane for Maya not utilising all of the GPU

Posted: Thu Mar 31, 2016 11:32 pm
by k.a.schubert
jonathanhadley wrote:done some digging and managed to sort it

make sure render priority is set to high in the global settings, it defaults to medium and restricts the cards
Thanks for the advice here! :)

Best,
Kai