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Different colors/ brightness using tiled camera (FIXED)

Posted: Mon Nov 23, 2015 11:38 am
by djart
Hello,

i have a problem with the tiled camera.
The situation is, i need to render an image with 4x2 meters, so i used the tiled camera having 4 tiles.
It works fine but the first tile, the upper left one, is slightly different in color and brightness, the other ones are fine.

Its nothing that could not be fixed with PS, but i need to render a few more of this size.

I use build 2.23.2 R62 without tonemapping or else.
Kernel is DL/ AO Main is set Resend only updated objects/ Update Method Faster Updates
Sadly i can´t post anything to show the problem cause of strictly NDA´s.

Maybe someone has a suggestion why this happens.

Thx.

Re: Different colors/ brightness using tiled camera

Posted: Mon Nov 23, 2015 11:42 am
by aoktar
Have you tryed same scenario on a simple scene? I don't know how did you tiled but only reason that can be vignetting effect.

Re: Different colors/ brightness using tiled camera

Posted: Mon Nov 23, 2015 1:26 pm
by djart
Hello aoktar,

thx for your reply.

Havent tried a simple scene yet, but i will.
Vignetting could be, but then its only on the first tile?
But i try out with cameratag and no vigentting.

Best Regards,
djart

Re: Different colors/ brightness using tiled camera

Posted: Wed Nov 25, 2015 8:49 pm
by djart
@aoktar,

it was the vignetting effekt. Somehow it rendered only on the first image, but not at the others.
So i reduced it to 0 and copied it to post again, and the color/ brightness problem was gone.

Thank you for that hint :)