Page 1 of 3
allways need for speed - new years competition 2011 WIP
Posted: Sat Jan 29, 2011 8:22 pm
by dave62
hi,
this is my wip topic of my new years competitions entry:
http://www.refractivesoftware.com/forum ... &start=180
modelling and texturing was completely done with blender 2.5-
the original scene counts about 2,2mio faces. textures were made with eos550d, gimp, autopano and inkscape.
lit by hdri and mesh emitters.
gtx470/800mb vram used... ..linux v2.4 ...

c&c welcome!
Re: allways need for speed - new years competition 2011 WIP
Posted: Sat Jan 29, 2011 8:35 pm
by matej
Really astonishing. The details, man!... how long did it take to model all that stuff?
The illumination is a little less appealing in some shots, somewhat dark. I guess this is all directlighting?
Re: allways need for speed - new years competition 2011 WIP
Posted: Sat Jan 29, 2011 8:57 pm
by dave62
thx matej,
time is relative:)
the cases/mixer/speakers/rack+vinyl where "day jobs" each. the turntables, they took some time, exspeacily texturing/image retouch was somehow very time consuming:)
i wait for the 2.4 linux release before tweaking the lighting. the export with this big scene is somehow weak atm 2.3v5 as you know.
i have downsized a lot of tex to fit into vram.
Re: allways need for speed - new years competition 2011 WIP
Posted: Sat Jan 29, 2011 9:15 pm
by tomas_p
Very nice work..
Regards
Re: allways need for speed - new years competition 2011 WIP
Posted: Sat Jan 29, 2011 9:42 pm
by matej
dave62 wrote: exspeacily texturing/image retouch was somehow very time consuming:)
I hear you. Since I create all the textures myself, I also spend a lot of time at this stage, going back & forth between Gimp & Octane (I'm hearing that in 2.4, there's a image reload icon

) - never to be satisfied at 100%. But this is time well spent.
Re: allways need for speed - new years competition 2011 WIP
Posted: Fri Feb 04, 2011 10:22 am
by dave62
some update.
first renderings with 2.43.
..lovin that material highlighting in nodee.
Re: allways need for speed - new years competition 2011 WIP
Posted: Fri Feb 04, 2011 3:06 pm
by thiagobulhoes
great work

Re: allways need for speed - new years competition 2011 WIP
Posted: Fri Feb 04, 2011 3:25 pm
by r4ytrace
Re: allways need for speed - new years competition 2011 WIP
Posted: Mon Feb 07, 2011 7:48 am
by dave62
"good" morning,
after my dsl (internet) broke last night + i managed to get some wireless umts stick work to render with octane overnight..
i was astonished that it works without any probems with ubuntu10.10 no driver needed:) blah blah.
..but now i must realize that i am too late!!

"closed" omg
but for what are they rendered if not just at least to show:...
sleepy dave
Re: allways need for speed - new years competition 2011 WIP
Posted: Mon Feb 07, 2011 8:25 am
by pixelrush
really nice details dave62
maybe they will allow your last pics seeing as how you already posted some of the same scene
