Thanks, apologies and a question about shadows in Octane
Posted: Thu Nov 19, 2015 1:39 am
Hey guys, just wanted to say thanks for those who helped me with previous questions. I humbly thank you. wanted to apologize for me outburst earlier as well ( for those who saw it). As someone who has learning disability I really hate when peope act a sif havng such a problem makes you stupid. It doesn't it just means that certain concepts take harder to grasp or it takes a work around for me to get it. Everyone has them to varying degrees...when it comes to certain concepts mine can get pretty severe. It manifested when I was a in kidgnertagern drawing images and writing things upside down and backwards--I still see things backwards at times and have to do several checks to make sure my writing is clear to others. I have great difficulties with clock faces (analog, not digital) and cannot read them even as an adult. I have problems with left and right discernment. I figured out fixes for these but it takes me moment longer than others to figure out certain things. When I post a question in the forum I usually have 1) sought out various answers on YouTube as visual presentations help me best--text not so much or 2) read the manual and couldn't either understand the steps or felt it didn't answer the question. I know the world can't revolve around those with disability--but try to understand that not everyone is on the same comprehension playing field and try to be kind. There is also an element, as was proven by the last post, of people who look down on Daz Poser users....I use DAZ because it was the simplest for me to learn. I am sorry for those who choose to judge me based on that and I know I shouldn't have allow antagonistic, biased comments in that regard to make me blow my cool.
My question was simply how to find a quick way to create shadows in octane--the render pass layer thing I read three times but I just don't get it--I find it complicated and confusing. I also have the added dilemma of trying to create them in a 360 environment, so any light sources can't be shown. I was told there was a way to make any plane emissions invisible to the camera--I am not sure I understand how to do that. If someone has a visual example, it would help me greatly.
My question was simply how to find a quick way to create shadows in octane--the render pass layer thing I read three times but I just don't get it--I find it complicated and confusing. I also have the added dilemma of trying to create them in a 360 environment, so any light sources can't be shown. I was told there was a way to make any plane emissions invisible to the camera--I am not sure I understand how to do that. If someone has a visual example, it would help me greatly.