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background images

Posted: Mon Nov 16, 2015 8:59 pm
by alberto.sala
Hello to all....
I have a question concerning backplate/background images
before using Octane I use to put a panel outside windows with a panorama image projected into.
then I switch off "cast shadows" to permits light bounce inside my room.

there's a way to do the same thing in Octane? otherwise there's a way to compose a background picture using alpha channel? o something better?

thanks!

Alberto

Re: background images

Posted: Mon Nov 16, 2015 9:08 pm
by brent_3d
Apply an image through an Image Texture node and link it to the Texture input of the Texture Environment Node. You can also use this method for using sky images exported from Vue.

Re: background images

Posted: Mon Nov 16, 2015 9:11 pm
by alberto.sala
ok thanks!...
so with a textured environment sunlight will be active as usual?

Alberto

Re: background images

Posted: Mon Nov 16, 2015 9:21 pm
by brent_3d
alberto.sala wrote:ok thanks!...
so with a textured environment sunlight will be active as usual?

Alberto
Try this setup (Similar to LW's Texture Environment). With the Environment: Daylight node Octane actually creates a sun that can be viewed in the IPR window and in the final render (but not in the LW viewport), it's very similar to LW's Sun Spot Motion Modifier. Throw on Octanes Post Processing node with a lil glare and your rolling.

Re: background images

Posted: Mon Nov 16, 2015 9:24 pm
by alberto.sala
yes yes... I understand that, I was thinking that environmental texture will override sun settings.... but not
it works!

thanks again

Alberto