Loading Scene Element - only uses one core
Posted: Sun Nov 01, 2015 10:40 pm
I'm trying to render a scene with over 100000 polygons (more than 12000 elements), and it takes ages every time I want to load the scene.
In Task Manager, it appears that while Octane is loading the scene it only uses one CPU core, and only uses about 10% of it. Is there any way to get Octane to use more of the available CPU power? It seems a shame to just let the other cores sit there doing nothing!
A
In Task Manager, it appears that while Octane is loading the scene it only uses one CPU core, and only uses about 10% of it. Is there any way to get Octane to use more of the available CPU power? It seems a shame to just let the other cores sit there doing nothing!
A