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Emission surface side

Posted: Wed Oct 21, 2015 9:10 am
by kibbycabbit
How do you invert direction of emission on surface? The emission is trying to lit up inside of 3D meshes that we can't see outside of the meshes. What's the quick solution to get that fixed?

Re: Emission surface side

Posted: Wed Oct 21, 2015 9:14 am
by bepeg4d
Hi Kibby,
the emission is always and only in the direction of the polygon normal, if you need to invert the direction, you need to invert the normals in polygon mode ;)
ciao beppe