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Substance Painter

Posted: Fri Oct 02, 2015 11:33 pm
by Craig3d
Hi All.
I would like to get some input on using Substance painter textures on a Octane Glossy material.
If anyone can fill in the gaps that would be awesome.

Base Color = Diffuse

Metallic = Specular

Roughness = Roughness

Normal = Normal

Height = Displacement

Also, What Octane Texture type should be used on each of those slots? ie. Image texture, Float Image Texture etc.

Kind Regards
Craig

Re: Substance Painter

Posted: Sat Oct 03, 2015 7:37 am
by gordonrobb
I'm not an expert to be honest. I have Quixel, and I think the 'metalic' workflow is a lot different. I'm sure that SP will be able to export in a diffuse, spec,glossy or roughnes, normal, height config.

Re: Substance Painter

Posted: Sat Oct 03, 2015 4:11 pm
by blackshore
If you have bought Substance painter there are allot of exporter settings included.
Including Octane. :)
If your installations is messed up you can used the file I have attached.
Extract it to Substance Painter\shelf\export-presets after unpacking the spexp file

Re: Substance Painter

Posted: Tue Oct 20, 2015 1:55 pm
by cjadams
Can someone take a screen grab of their Node graph please with things hooked up?
I would totally appreciate it.

Also Does anyone have a link for converting say maya textures to octane textures?
Or how this would work using the Maya plugin directly?

Re: Substance Painter

Posted: Fri Oct 30, 2015 10:39 pm
by blackshore
cjadams wrote:Can someone take a screen grab of their Node graph please with things hooked up?
I would totally appreciate it.

Also Does anyone have a link for converting say maya textures to octane textures?
Or how this would work using the Maya plugin directly?
I think this link would provide you with the info that you need:
https://forum.allegorithmic.com/index.php?topic=4023.0

Re: Substance Painter

Posted: Sun Nov 01, 2015 2:26 pm
by Craig3d
Hi guys.

Thanks for the replies.

@blackshore Thanks for that. Yea. I am a legal user of both those pieces of software.
My presets start with Arnold, and end with Vray, With no Octane in the list.
Thanks again for the file, I see its been downloaded many times, which means you've helped many of us :)

I've been off the forum for a month, so sorry for that.

Cheers
Craig3d