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Garbages
Posted: Sat Feb 13, 2010 7:03 pm
by enricocerica
Well, this is not a new scene, and you will recognize it as I already published several images previously. As Octane is becoming more stable from version to version, I decided to increase the amount of objects, the quality of the meshes (more subdivisions) as well as the quality of the textures. So sorry to bore you with that garbages, by the way there are some new views.
Rendering time from 3 to 11 min depending on the view
Postpro to remove noise and fireflies and to add chormatic abberration
Memory usage about 650 mb
Re: Garbages
Posted: Sat Feb 13, 2010 7:06 pm
by Sam
That's some awesome looking garbage (no pun intended)
Do you got a preview of the HDRI you are using ? Looks good
I love Octane depth of field even if there's no aperture map currently
Re: Garbages
Posted: Sat Feb 13, 2010 7:12 pm
by Osher
These images as truly impressive, the texture quality is really, really high.
But it is a scene that begs for bump map support

Re: Garbages
Posted: Sat Feb 13, 2010 10:06 pm
by pixym
Enrico, Why do you prevent me from going to the beach… Instead of that I have to enjoy these marvelous renders!
Re: Garbages
Posted: Sun Feb 14, 2010 1:19 am
by jamestmather
stunning. absolutely stunning.
j.
Re: Garbages
Posted: Sun Feb 14, 2010 10:47 am
by PhilLawson
Top stuff mate - excellent shots!
Re: Garbages
Posted: Sun Feb 14, 2010 10:53 am
by vizfellas
superb

my congratulation

Re: Garbages
Posted: Sun Feb 14, 2010 12:17 pm
by n1k
Great work.
My only critic would be few visible texture seams. Everything else is excellent.
Cheers,
n1k
Re: Garbages
Posted: Sun Feb 14, 2010 7:11 pm
by mlody47
I Have no doubt that enrico's work with Octane is work that i wanna learn from.
You re inspiring me , really and proving that Octane is very powerfull.
I need to run for new card

and ideas
Re: Garbages
Posted: Mon Feb 15, 2010 10:44 am
by radiance
fantastic work as always enrico

these are really neat for the gallery...
Radiance