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Material picking and Render Region
Posted: Sat Sep 26, 2015 5:54 pm
by Maestrorobertus
I found it a bit sad that the user can either pick a material or render a region. If you work on a rendering and check details you often get to a point where you want to keep render region but also pick a material. Most be a natural workflow of Modo. So if possible, it would be cool if render region works more like a looked state, that don't get disabled by using a different picker.
Re: Material picking and Render Region
Posted: Sat Sep 26, 2015 11:55 pm
by face_off
If the plugin allowed material picking while render region is enabled, how would it know if a mouse click was for a material pick or a render region click? Possibly if render region is enabled, and then you enable material pick, mouse clicks are assumed to be a material pick and not for the render region. Then you would need to untick material pick to adjust the render region. It gets a bit confusing then if you have material pick enabled, render region disabled, and then enable render region - what would happen if you mouse click - is it a material pick or render region? The current method is safe, because it makes it unambiguous to the user what mode they are in. But this is easy to change - I just worry that the user gets confused because they don't know if they are in material pick or render region mode. This is particular important if your replace "material pick" above with "focus pick", because accidentally focus picking will restart the render, and you might not want that. So it has to be very clear to the user which mode they are in.
Paul
Re: Material picking and Render Region
Posted: Sun Sep 27, 2015 12:29 am
by Tharso
I want both working together too, if possible.
Re: Material picking and Render Region
Posted: Mon Sep 28, 2015 12:48 pm
by Maestrorobertus
Well I have off course no idea how thats technical possible, but for the workflow I would see render region not as a picker, but rather a tool.
So enable it, draw a region and the tool will be inactive, but the region stays. It would need a second button to disable it, or shortcut, etc.
It also wouldn't influence the other picker, except that outside the region the image is not up to date.
Re: Material picking and Render Region
Posted: Mon Sep 28, 2015 11:36 pm
by face_off
How would the plugin know that when the users clicks the mouse button, they want to specify the render region or the material pick?
Re: Material picking and Render Region
Posted: Fri Dec 04, 2015 1:52 pm
by MrFurious
ctrl/alt/shift modifier or right click. Also would be great if you could surface pick while in Viewport Navigation mode
Re: Material picking and Render Region
Posted: Sat Dec 05, 2015 7:56 pm
by handshaker
I guess if you had 2 separate icons on the toolbar, one for material selection and one for region render setup.
as Maestrorobertus said, clicking once on the render region icon activates region selection (the icon could highlight in this mode). Once the user has selected a region it, the render-region is created, and the tool deactivates. This way, the 2 functions never interfere with eachother.